Gaming Schedule
Below you will find MystiCon’s open gaming schedule. The sign up sheets will be made available at the start of the convention.
Friday
Times
|
Event
|
| 4 PM to 6 PM |
Infinite City |
 |
A rich new world has opened up. Resources are plentiful, the economy is booming, and the capital city of this new world is expanding like never before! Even though many corporations scramble to stake a claim in the exploding prosperity, only one can claim ownership! Who will take over the Infinite City?Will you place the capital next to the port, claiming both as your own? Will you use the transit station to move another player’s military base out of the way, or place your embassy to steal his temple? Will you try for a greater area under your control, or move to capture key buildings?
Infinite City is a stand-alone tile game where players become the leaders of corporations building an ever-sprawling city, maneuvering to control the largest districts while holding on to the most valuable buildings.
Number of Players: 2 to 6 |
| 5 PM to 9 PM |
Rogue Mage RPG |
 |
Supply Drop
Lawrence Decker, the characters’ employer, requests the characters deliver supplies to nearby Larnes, a mining town. The characters must brave the icy roads and enter into bandit- and spawn-infested areas to reach the town. When they arrive, they find that all is not right in Larnes…. Rogue Mage is a game based on the Rogue Mage fiction of Faith Hunter. It uses a mutated version of Mutants & Masterminds 2e as its base system. Pre-gens provided.
Number of Players: 4 to 8
Run by: Christina Stiles (co-author of the Rogue Mage RPG) |
| 6 PM to 8 PM |
Killer Bunnies |
 |
Killer Bunnies and the Quest for the Magic Carrotis a fast paced, action filled card game, in which you must try to keep as many Bunnies alive as possible, while eliminating your opponents’ Bunnies. The problem: Your opponents are armed with weapons and will stop at nothing to keep you from winning the game, which can get dreadfully vengeful, horribly nasty, hilariously messy, and just plain fun!Number of Players: 2 to 8 |
| 7 PM to 11 PM |
Big Eyes, Small Mouth RPG |
 |
“Valaris Knights Are GO!!”
It is 500 years in the future, and mankind has found that it is not alone in the universe. In fact, there are two other galaxies worth of sentient beings most are or were your allies. It’s been 3 centuries since the end of the Galactic War and your former allies; the Gorg have launched a sneak attack on your location. You would stay and fight, but the Admiral has other plans for you. You must help a young Lieutenant find her sister, because together they will have the means to keep this from becoming another century’s long war. This is anime space opera setting. The games system is BESM, 2nd Edition.
Number of Players: 4 to 8
Run by: George Minter |
| 9 PM to 1 AM |
Traveller RPG (Mongoose) |
 |
Save Our Ship
The crew of the MV Dust Runner have been asked by an ally, Carrie O’Malley (manager of the Razz Casino on Chance), to find and recover their “whale” ship the MV Royal Flush. Did it misjump? Was it hijacked? Or did it defect to another casino? Or is there something more going on?
** Ages 16 or older due to content
Number of Players: 4 to 8 **
Run by: John Watts |
| 9 PM to 1 AM |
Pathfinder RPG |
 |
Random Encounter
Jessica Cook has graciously committed herself to this session of her popular Pathfinder encounters.
Number of Players: 4 to 8
Run by: Jessica Cook |
| 11 PM to 1 AM |
Zombies!!! |
 |
Zombies!!! puts you in the middle of the action as you try to escape the ever advancing zombie horde. Players must use a combination of wits and brawn to be the first to the heliport and certain escape. The only problem is, the zombies are everywhere, they appear to be very hungry and your opponents would really prefer if you didn’t escape.The game features an ever changing map and an ever-growing army of the undead. Players take turns playing map tiles, placing zombies, running furiously, fighting and generally creating havoc for the opposition. Combined, this makes Zombies!!!a different game every time you play it.Number of Players: 2 to 6 |
Saturday
Times
|
Event
|
| 10 AM to 2 PM |
War Among the Stars (BETA TEST) |
 |
War Among the Starsis a starship strategy game set in the 23rd century, where humanity has expanded across star systems and the legacy of war is not far behind. Players take the roll of Admirals waging civil war upon each other using a variety of ships and weaponry. They choose one of two sides: The Empire of Sol (the main government), or the Eastern Block Federation (E.B.F.) which have rebelled against Empire rule.This is the first official beta-test, and all participating players are encouraged to offer feedback on game play.
Number of Players: 2 to 4
Run by: Charles Matheny (designer of War Among the Stars) |
| 10 AM to 12 PM |
Munchkin |
 |
Want to stab your friend/lover/parent/kid in the back; here is the game for you. It one of the funnies dungeon crawls you will ever play and it’s a card game. The Glorious Edward Umberger has agreed to guide (not necessarily in your best interest) you through the ins and outs of this game, assuming you have played before (or just want to look like you have not).Number of Players: 4 to 8
Run by: Edward Umberger |
| 11 AM to 3 PM |
Dungeons & Dragons 4th Edition |
 |
D&D Encounter
Brad Asbury has graciously committed himself to this session of an official D&D Encounters.
Number of Players: 4 to 8
Run by: Brad Ashbury |
| 12 PM to 3 PM |
Traveller RPG (Mongoose) |
 |
The Lost Girl
O’Malley asks the crew of the MV Dust Runner to help out a former dealer from her casino, The Razz. It seems his daughter has gone missing while attending college on Gagnon. Has something happened to her or is she simply avoiding her father?
**Ages 16 or older due to content
Number of Players: 4 to 8 **
Run by: John Watts |
| 12 PM to 4 PM |
GURPS Black Ops (3rd Edition) |
 |
Cruise Parasite
The Combat Department has been informed of a parasite infestation of both the crew and passengers on a passenger cruise ship. Your mission is to get the situation under control before the ship docks in two days. By the way, the people infested, are going violently insane.
Number of Players: 4 to 8 **
Run by: George Minter |
| 4 PM to 6 PM |
Carcassone |
 |
Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etcetera. Having placed a tile, the player can then decide to place one of his meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. When that area is complete, that meeple scores points for its owner.Number of Players: 2 to 5 |
| 4 PM to 8 PM |
Rogue Mage RPG |
 |
Supply Drop
Lawrence Decker, the characters’ employer, requests the characters deliver supplies to nearby Larnes, a mining town. The characters must brave the icy roads and enter into bandit- and spawn-infested areas to reach the town. When they arrive, they find that all is not right in Larnes…. Rogue Mage is a game based on the Rogue Mage fiction of Faith Hunter. It uses a mutated version of Mutants & Masterminds 2e as its base system. Pre-gens provided.
Number of Players: 4 to 8
Run by: Christina Stiles (co-author of the Rogue Mage RPG) |
| 4 PM to 8 PM |
Pathfinder RPG |
 |
Random Encounter
Jessica Cook has graciously committed herself to this session of her popular Pathfinder encounters.
Number of Players: 4 to 8
Run by: Jessica Cook |
| 5 PM to 7 PM |
Killer Bunnies |
 |
Killer Bunnies and the Quest for the Magic Carrot is a fast paced, action filled card game, in which you must try to keep as many Bunnies alive as possible, while eliminating your opponents’ Bunnies. The problem: Your opponents are armed with weapons and will stop at nothing to keep you from winning the game, which can get dreadfully vengeful, horribly nasty, hilariously messy, and just plain fun!Number of Players: 2 to 8 |
| 8 PM to 11 PM |
Traveller RPG (Mongoose) |
 |
Fled
Having performed two jobs for their friend and ally, Carrie O’Malley (a casino owner on Chance), the crew of the MV Dust Runner have been asked to do something a bit unsavory. Will they do it? Or face the wrath of a casino owner scorned?
**Ages 16 or older due to content
Number of Players: 4 to 8 **
Run by: John Watts |
| 8 PM to 12 AM |
Misspent Youth RPG |
 |
Youthful Offenders Under Attack!
Misspent Youth is a tabletop pen-and-paper roleplaying game about friendship, rebellion, and kicking ass. The game world, characters and antagonist are all created at the table in a collaborative effort by the whole group. It is a sci-fi theme, probably cyber-punk(ish) group of youths raging against injustice and oppression. Simple resolution mechanic takes minutes to learn. Stand up to “The Authority” while trying to avoid selling out your ideals and becoming one of them.
“If you want a picture of the future, imagine a boot stomping on a human face — for ever” – George Orwell
**Ages 18 or older due to content
Number of Players: 4 **
Run by: Marcolo Delmar |
| 9 PM to 1 AM |
Pathfinder RPG |
 |
Random Encounter
Jessica Cook has graciously committed herself to this session of her popular Pathfinder encounters.
Number of Players: 4 to 8
Run by: Jessica Cook |
Sunday
Times
|
Event
|
| 10 AM to 12 PM |
Illuminati |
 |
They’re all around us. Secret conspiracies are everywhere, and where can you find the only truth? Certainly not in the game of Illuminati. Fnord.The object of Illuminati is to take control of the world. The phone company is controlled by creatures from outer space. The Congressional Wives have taken over the Pentagon. And the Boy Sprouts are cashing in their secret Swiss Bank Account to smash the IRS! Players compete to take control of groups ranging from the FBI and CIA to the Dentists, increasing their wealth and power for further takeovers, until one rules supreme. Every player has different victory conditions! No ploy is too devious, no stratagem too low, as you scheme your way to victory.Number of Players: 2 to 6 |
| 12 PM to 2 PM |
Carcassone |
 |
Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etcetera. Having placed a tile, the player can then decide to place one of his meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. When that area is complete, that meeple scores points for its owner.Number of Players: 2 to 5 |